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Complete Maya Programming Volume II - An In-Depth Guide to 3D Fundamentals, Geometry Modeling
English | ISBN: 0120884828 | 2005 | 736 pages | PDF | 18 Mb



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Bluetooth Applications Programming with the Java APIs Essentials Edition
English | 2008-02-15 | ISBN 0123743427 | PDF | Pages 304 | 3 Mb


Exploring Arduino: Tools and Techniques for Engineering Wizardry

Exploring Arduino: Tools and Techniques for Engineering Wizardry
by Jeremy Blum
English | 2013 | ISBN-10: 1118549368 | 384 pages | PDF | 24 MB
 
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Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. 


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AMPL A Mathematical Programming Language 2014.02.05
5 MB


iPhone 3D Game Programming All In One

 

iPhone 3D Game Programming All In One

Jeremy Alessi

English | 2011 | ISBN: 1435454782 | 433 pages | PDF | 17 MB

 

This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game.


Game Programming Algorithms and Techniques

 

Game Programming Algorithms and Techniques

Addison-Wesley Professional (December 2013) | ISBN: 0321940156  | PDF + EPUB | 352 pages | 43.7 MB

 

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Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.


WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL

 

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL

By Kouichi Matsuda, Rodger Lea

2013 | 600 Pages | ISBN: 0321902920 | EPUB + PDF | 48 MB + 20 MB

 

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Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, javascript, 3D graphics, mathematics, or OpenGL.



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OpenGL Programming Guide - The Official Guide to Learning OpenGL, Version 2 (5th Edition) [Repost]
Published: 2005-08-11 | ISBN: 0321335732 | PDF | 896 pages | 54 MB


Programming in Objective-C, 6 edition

 

Programming in Objective-C, 6 edition

Stephen G. Kochan

English | ISBN: 0321967607 | 2013 | 576 pages | PDF, EPUB | 37 MB

 

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Programming in Objective-C, Sixth Edition 

Updated for OS X 10.9 Mavericks, iOS 7, and Xcode 5

Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. 

The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language.



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Jesse Liberty, Donald Xie - Programming C# 3.0 (5th edition)
Published: 2008-01-11 | ISBN: 0596527438 | PDF | 608 pages | 4 MB