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http://i58.fastpic.ru/big/2014/0130/59/ea2fae4d98b7e415a8916c824e3cb159.jpg
Artist: Tina Brooks
Title Of Album: The Waiting Game
Year Of Release: 2002
Label: Capitol/Blue Note
Genre: Jazz, Bop, Hard Bop, Post-Bop
Quality: APE (image+.cue)
Bitrate: lossless
Total Time: 39:43
Total Size: 287 MB
WebSite: allmusic.com

http://i57.fastpic.ru/big/2014/0128/68/4ecd049ea4f7a1108caeb7c4cbcd1a68.jpg
Artist: Blue Highway
Title Of Album: The Game
Year Of Release: 2014
Label: Rounder
Genre: Bluegrass, Country, Americana, Folk
Quality: 320 Kbps
Total Time: 38:23 min
Total Size: 101 MB

Retro Gamer - Issue No. 124 (True PDF)

Retro Gamer - Issue No. 124 (True PDF)
English | 116 pages | True PDF | 51.00 Mb
 
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The world's best guide to classic gaming
Retro Gamer is the only magazine in the UK that's fully dedicated to the halcyon days of classic gaming. If you've ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith's Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer's mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming's rich and diverse history.

Retro Gamer - Issue 124, 2014

Retro Gamer - Issue 124, 2014
English | Pages 116 | PDF | 88.2 Mb
 
See my irfree blog for wonderful magazine,E-book and wallpaper :

The world's best guide to classic gaming
Retro Gamer is the only magazine in the UK that's fully dedicated to the halcyon days of classic gaming. If you've ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith's Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer's mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming's rich and diverse history.

Official Nintendo - February 2014 (True PDF)

 

Official Nintendo - February 2014 (True PDF)

English | 116 pages | True PDF | 45.00 Mb

 

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Apps Magazine - No.41 2014 (UK)

 

Apps Magazine - No.41 2014 (UK)

50 pages | 27MB | PDF | English

 

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Official Xbox Magazine - February 2014 (True PDF)

 

Official Xbox Magazine - February 2014 (True PDF)

English | 100 pages | True PDF | 22.00 Mb

 

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Official Xbox Magazine: All things Xbox 360, Xbox Live, XBLA, and more

Official Xbox Magazine is North America's only all-Xbox monthly publication, dedicated to delivering the latest information on the hottest current and upcoming Xbox games. Each issue comes packed with breaking details and first looks, as well as more in-depth commentary and expert analysis on all of the latest trends and thriving culture that surrounds the games industry. 

 


Xbox One Gamer Issue 136 (True PDF)

 

Xbox One Gamer Issue 136 (True PDF)

English | 132 Pages | True PDF | 35MB

 

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X-ONE Magazine - Issue No. 106

 

X-ONE Magazine - Issue No. 106

English | 100 pages | True PDF | 30 Mb

 

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Game Programming Algorithms and Techniques

 

Game Programming Algorithms and Techniques

Addison-Wesley Professional (December 2013) | ISBN: 0321940156  | PDF + EPUB | 352 pages | 43.7 MB

 

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Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.