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28-07-2013, 08:05 | comments: 0 | tuandungtn

Digital-Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max
English | .mp4 | h264 856 kbps | 1280 x 720 15fps | AAC 44,1kHz stereo | 6h 46m | 4.58 Gb
Genre: eLearning | Level: Advanced
Required Software: ZBrush 4R5, 3ds Max 2012, Photoshop CS5, TopoGun 1.06 W64, 3Point Shader Pro

In this tutorial we will learn the process of creating a detailed killer-monster insect and taking it to a point where its a game-ready mesh, ready to be rigged.

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